PMOG
The Passively Multiplayer Online Game

PMOG Credits

PMOG is a creation of GameLayers, Inc..

Justin Hall, the Chief Executive Officer of GameLayers, produces PMOG.

Duncan Gough, the Chief Technology Officer of GameLayers, is the technology lead and chief programmer of PMOG.

Merci Victoria Grace, the Chief Creative Officer/Lead Game Designer of GameLayers, is the creative lead and chief game designer of PMOG.

Marc Adams, a Senior Developer at GameLayers, expands and stabilizes our game engine.

Lorin Tackett is our Front-end Developer, ensuring solid layout and design implementation.

Joe Wagner is our Player Support Liaison.

Colin Brennan is our Game Design Intern.

Christopher Watkins, designed the web presence of PMOG between November 2007 and June 2008.


Mark Daggett (heavysixer) builds our Firefox extension with us.

Mike Sugarbaker (misuba) is helping build PMOG.
Leonard Richardson advised us on API construction.


Doug Sirois illustrated our associations, a number of the section headers, and drew up our PMOG comic.
Rob Sandberg illustrated our Tools.
Nicholas Kole (venasque) drew many of the elements that float on our PMOG pages.
TurboMilk made the Icons in our extension and elsewhere.

Blevin Blectum (blevin) made our sounds.

Engine Yard is our web host and sysadmin.
DevjaVu hosts our Trac and SVN.
Artur Bergman gave us scaling advice.
Cory Doctorow has pushed us on privacy.
Ben Cerveny (neb) advised Merci on gameplay.

Much obliged to Alice Taylor and Matt Locke (matlock) of the BBC, Scott Fisher and the USC Interactive Media Division for giving PMOG an early home. Bryce Roberts (bryce) and OATV, Joichi Ito (joi), and Richard Wolpert (rewolpert) allowed us a great remodel.